Community Off Topic DIRTY GAMES 150 Giveaway!!

DIRTY GAMES 150 Giveaway!!

Started by Anonymous 31 replies
Anonymous
Degen
374 points
3 years ago
#1

It’s time again for a little Giveaway from Dirty Games!

For a few words(1min of time) you can get 100€ or 50€ price and having a word of pick!

This time it’s “only” 150€ split into two prices randomly choosen:

100€ – 1st place

50€ – 2nd place

But hey!

Again, it’s from my own pocket and it’s good to have some fun with the community here on the topic, I have had in mind a few months back 🙂

The topic/rules:

1.think of your fav game.

2.post it here as a comment with name and why/what is there worth of sequel.

3.on 1st of December I’ll randomly pick two names for the price list winners, which I contact directly via PM/DM.

4.prices will be given approx the week after winners announcement. (This really depends of the way to ditribute the prices, but the best, fastest way is a German Amazon Voucher). 

Here I’m just asking for the clear, fair simple word – price/gift received after you get the price 🙂 

5.I’ll pick one of the games listed and bring it to visual sequel idea in WIP steps.

So we will see the progress, we can comment and shift the ideas, visuals, mechanics etc.

Giveaway will be running:

15th November 2023 – 1st December 2023! 

Any info you want to ask?  – just ask 🙂

  1. qno456
    High Roller
    829 points
    3 years ago
    #2

    Awesome that you are hosting another giveaway! Should we pick any game or one of your dirty games (🤣)?

  2. Anonymous
    Degen
    374 points
    3 years ago
    #3

    @qno456 thanks! ;) any game mate :)

    Any game. Your favorite one. 

  3. Anonymous
    Degen
    374 points
    3 years ago
    #4

    STARTING TOMORROW 15th guys! :)

  4. Anonymous
    Degen
    374 points
    3 years ago
    #5

    "1.think of your fav game."

    Does it have to be a game that's made by you, or from your concept, or any game (from NLC/ELK/whatever provider) is ok?

  5. Anonymous
    Degen
    374 points
    3 years ago
    #6

    Exactly any game. Not mine :) any. 

    My fun and challenge part(I love challenge) is to pick any game by anyone and make it as a fun-sequel example and maybe an inspirarion with, if you guys join the WIP process what I start with, to kind of collaborate the thoughts :) 

  6. Anonymous
    Degen
    374 points
    3 years ago
    #7

    Hey @degerardo99 

    Looking forward to this ! 

    you need to drop your samples soon , so next time we can vote for your slot as best slot 202x... 

    keep up the good work ;) 

  7. Anonymous
    Degen
    374 points
    3 years ago
    #8

    In terms of concept, Nitropolis 3/4 is one of my favorite. But the math (as well as RTP) behind it make it hard to play.
    Here's what I will implement if I'm going to design another sequel for it:
    Major changes:
    1. Higher RTP. I'd expect 96.1% regular spins, 96.5%-96.8% for different variations of bonus buy.
    2. Tweaks on the math part. Also make it more volatile. Expect more bonus rounds that goes very wrong, like 0x-10x, and this can even happen on the bottom 1%-2% percentile of  super bonus.
    Other changes:
    1. Nitro boosters:
    Similar to Nitropolis 4. With a few new one on top of it, such as:
    Row Split: All symbols on a random row is splitted, and have their quantity doubled. Affected nitro reels will have their capacity doubled instead.
    Symbol Split: Randomly selects a symbol that is in present. All symbols of the same kind that aren't in a Nitro Reel, will be splitted. Including those big ones.
    Double: Double the current global multiplier, which affects all upcoming wins. Note: during a Regular Bonus, this multiplier is reset between spins.
    Splitting big symbols would be fun for sure. Splitting a 3x3 symbol (27 Ways) twice would make it equivalent to a 12x3 symbol (1728 Ways).
    2. 3 Different levels of Bonus.
    Scatter can land on reel 2-6.
    Landing 3/4/5 scatters will trigger Regular/Premium/Super Bonus, starting at 8/10/12 spins, and +1 spin for every scatter that got splitted at least once.
    Landing additional scatters during the Bonus will upgrade it to next level Bonus(if possible), as well as +2 spins, or +3 spins if splitted.
    Features for different types of Bonus:
    Regular Bonus: Every spin begins at 4 rows (No more "Safety Levels"). Sticky nitro reels.
    Premium Bonus: Every spin begins at 6 rows. Both Ways always activated. Also sticky multiplier.
    Super Bonus: Every spin begins at 8 rows. Guarantees at least 1 Big Symbol and at least 1 Nitro booster every spin.
    Lucky Draw: 75%/20%/5% chance of getting Regular/Premium/Super Bonus.
    Price, Upgrade freq and Max Win freq TBD.
    3. Extra bet:
    Extra bet that are more similar to those classic NLC xBet
    Pay +30% for a guaranteed scatter on reel 2.
    Bonus freq increased to 220%/170%/150% of original freq, for Regular/Premium/Super Bonus.

  8. Anonymous
    Degen
    374 points
    3 years ago
    #9

    Sloth Tumble (Relax) is by far now my favourite game .. 

     

    and there are many points why .. 

     

    1. the insane volatility , the chances of hittin big are really crazy , if you suddenly hit two or more wild reels connecting over the screen it can pay big (not only in super bonus) 

    2. i do like to reach the bonus by clearing the complete screen , it seems not so rigged like a 1-3-5 bonus drop for example (so the sweats do not feel so rigged) 

    3. 

    Multipliers on the paying objects increase the tension in this game 

    4. the extra spin .. crazy volatility but sometimes it's worth it , for that you can reach up to 200x multi in the superbonus .. tried it a few times myself and hit insanely 

    5. it's very simple to learn the payout system and how the game works , not like at mental (when it first came out 😅) 

     

    thx for the giveaway @degerardo99

  9. Anonymous
    Degen
    374 points
    3 years ago
    #10

    If i would change something on Sloth Tumble .. 

     

    .. Create some extra tension for the normal bonus (like a hot mode or something) 

    ... gamble option from normal bonus to super (like in book of power) 

    ... steady multiplayers on the objects (like in nolimit .. you can collect them in super bonus for example) 

    ... random tumble multiplier in base game .. if you hit a big tumble you can get a extra chance by hitting a random "jackpot" 

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